reddosmod: (Default)
Deer Country Mod ([personal profile] reddosmod) wrote in [community profile] doeit 2022-05-20 01:34 am (UTC)

1. They're kept in pretty heavy and secure cages in the Gate, ones that would be fairly difficult to break into since they were made specifically with the intent of keeping powerful beasts from escaping. They're not easy to get to/break into, but it's not impossible! If you can get into the Gate unnoticed, you could probably pick the locks if you had some pretty strong lock picking skills, or use magic to break them open.

2. The Hunters would probably be the most pissed about having them taken out; there aren't repercussions since there aren't really laws, but the Hunters wouldn't be above trying to fight/kill someone who let the beasts they're trying to get rid of go. They'd have to catch them in the act, of course, or have some proof of it being that individual, but they would be far from happy. The Pthumerians probably would just find the whole thing funny.

3. You can go and take a look, it's fairly open to the public, but there would be a lot of Hunters/workers for the Gate around if you weren't sure to do it during a time when the Gate was practically empty/people were distracted. Major holidays and tournaments are definitely a good time to go if you want to be less noticed.

4. Yes and no. The right powers would have to be pretty intense, given that Darkblood has absolutely gone into the making of most of the structures to keep it extremely fortified and they were made by particularly skilled Architects. If this were to happen, it likely wouldn't impact things for too long, as the structures could be repaired within a couple of days at most with blood magic.

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